More than 30 years ago, we challenged the traditional army command task style of team building in favour of creativity. Our activities used all the senses. Creating vast works of art, musical extravaganzas, constructing F1 racing cars from the card and importantly insightful business games and the list goes on. We were the first and are now in our 32nd year. From being Disrupters in the team development space, we have now been disrupted by Covid 19.
This new narrative of remote working has four main areas :
- Business Issues
Virtual meetings and events can be as rich as offline events. Gamification is applying typical elements of game playing to encourage engagement. In team-building activities and conferences, its a proven way to get attendees to network with other attendees, speakers, and sponsors. In addition to gamification, organisers can keep conversations going with social feeds, direct messaging, polls, surveys, and more. This approach is now being applied to remote team building and online conferences.
No other network in our industry has the collective depth of knowledge and experience that we do. Our members collaborate daily sharing best practise, evolving existing program solutions for online application and creating new programs to suit the situation at hand. We have created a culture where people want to share, are joyed to give - it's unique and special. This significant time of collective need has ignited this mutual ethos of sharing more than ever. Connecting and working with people from more than 50 countries has enabled businesses in the Catalyst network to be agile. And, for many, on a personal level, it has been an uplifting way of staying positive and connected.
Telecommuting is not new. Nor is remote working going away with Covid 19. Most partners in the Catalyst Network can't wait until they are back to the power and energy of delivering face-to-face events. We know though that to stay in the game, we need to PIVOT NOW and transition to virtual events on an international scale.